Create a pathfinder from an entity
The entity to create the pathfinder from
If the entity is alive or not
If the entity is aware of its surroundings.
If the entity is dead or not
The entity's current path
The entity's current target
Get the distance from this entity to the given location
The location to get the distance to
Effect this entity with the given effect and options.
The effect type
The options of the effect, like the duration
and amplifier
.
Equip this entity with the set of given equipment, like armor and the offhand for example.
The equipment to equip this entity with
Make the entity pathfind to a specific location
The location to pathfind to
Shoot a given projectile from this entity with the optional options
The projectile type to shoot
The options to shoot the projectile with
Shoot a given projectile from this entity, and then return the projectile with the optional options
The projectile type to shoot
The options to shoot the projectile with
Generated using TypeDoc
Velt's
EntityWrapper
utility, particularly useful with custom mobs